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Acoustics and sound propagation: Part 4Tech NotesPublished in PM July 2009 Sound Advice : Tech Notes In this months instalment of Tech Notes, well be exploring what happens when sound waves move between two materials of differing densities, and also what happens when they are confined to a room.
Over the last three months we have examined most of the basic principles of acoustics and sound propagation. We have looked at the idea of a sound wave expanding from a point source, and how its energy per unit area decreases with distance following the inverse square law. We also looked briefly at the notion of critical distance, and Ill return to that again later. We went on to consider the processes of sound reflection and diffraction, and the relationship between the frequency range of affected signals and the size of an object placed in the path of the sound waves. Last month we examined absorption and diffusion, which leaves just one fundamental principle to cover: Refraction. Refraction
Sound is a vibration, as we know, and that vibrational energy can be transmitted through a wide variety of materials. We hear sound when those vibrations are passed through air, but they also pass through wood and metal in the case of musical instruments. The density of a material affects the speed at which the sound wave moves or propagates — and it travels faster in denser materials. So when a wave passes from one material to another of different density, its speed of propagation will change too — and this is known as refraction. Youll have seen how the effect works with light waves when placing a cooking utensil into the washing up bowl and noticed how it appears to bend (in the case of a student where washing up may be an unfamiliar concept, think of the straw in your pint of snake bite!). Essentially, as the wave front enters the new material at an angle, one side of the wavefront will encounter the density change before the other side, and consequently the direction of the wavefront bends (see Figure 1). Sound refraction occurs whenever a sound wave passes from one material to another of differing density. So it will occur as a sound wave moves from air into a sound absorber, for example, but it can also happen within the same material if its density changes. Most solids are pretty stable in this respect, of course, but the density of the air itself is constantly changing, particularly in terms of heat and humidity, and so sound waves can change direction quite noticeably. This can be a serious issue for outdoor live sound systems (and sometimes even for indoor systems in large arenas, where the heat of the audience can affect the sound propagation significantly). Its not impossible for audience areas that received good sound during soundchecks to receive almost nothing when the audience has been in situ for a while, as the warmer, less dense air around the audience causes the sound waves to refract away from their intended destination! Temperature changes when the sun sets, or when theres a breeze in the air, can cause similar propagation problems. Standing waves
One aspect of sound propagation I havent mentioned specifically, although it follows on logically from the idea of reflection, is the standing wave (or modal resonance, to give it the correct terminology). This is the bane of anyone trying to reproduce sound in a relatively small room, and is still problematical in larger enclosed spaces. Imagine a length of pipe with a loudspeaker at one end and the other end sealed, apart from a small hole that we can use to listen through. If a quiet low-frequency signal is reproduced by the speaker the sound output from the hole in the end of the tube will be relatively low in level. But if the frequency is slowly increased, a point will come where the level suddenly becomes considerably greater. This is the first modal resonance and it occurs when the wavelength of the signal is twice the length of the pipe. The sound pressure is at a maximum (antinode) at both the loudspeaker and the sealed end, and reflected energy from the sealed end exactly reinforces the direct sound — it is in phase. (See Figure 2). In the exact centre of the pipe is a pressure null or node where there is no audible sound at all. As the signal frequency is increased further the level heard at the hole will fall again until the signal frequency reaches twice that of the original resonance, whereupon another modal resonance or standing wave will occur, boosting the level again. In this case, there are pressure maxima at both ends and in the centre, with two nulls at the quarter-length points — and again the sound energy reflected from the sealed end exactly aligns with the direct sound, causing the energy to build up and reinforce itself. This modal resonance process continues at all the multiples of the original frequency: 3f, 4f, 5f and so on. This concept lies at the heart of most musical instruments, of course, from organ pipes and woodwind through to all the various stringed instruments. Reducing the effective length of a string by trapping it between finger and fretboard changes the frequency at which it resonates, as does uncovering holes in a wind instrument or changing the length of tubing in a brass instrument. But while modal resonances are an essential part of making music, they also cause problems when trying to listen to it! In an enclosed space — a room of some kind — any sound waves will normally reflect off the walls, floor and ceiling. The spacing of opposite walls (front/back, left/right, floor/ceiling) will determine their individual resonant frequencies. At some frequency (and its multiples) sound-wave reflections between opposite surfaces will self-reinforce, resulting in a modal resonance or standing wave. If the room was a perfect cube then all three dimensions would support exactly the same resonant frequencies, and if you placed your head in the exact centre of the room at the lowest resonant frequency you would hear nothing at all. At twice the frequency you would hear a huge boost in energy, and at three times the frequency it would all go very quiet again! But move a few feet up and to one side and youll find you can hear sounds that were previously absent, and the previously loud frequencies arent anything like as loud. Given the size and construction of typical rooms, modal resonances normally only occur strongly for frequencies below about 250Hz, but it can be a very frustrating problem if you are trying to listen critically to music, with some bass notes booming and others almost absent. The problem can be minimised by designing the room so that the three primary dimensions are all different and non multiples of each other, which helps to spread out the modal resonances in the different dimensions. Efficient low-frequency absorption is then the most commonly used solution to try to prevent the reflections from building up in the first place — but it takes a lot of absorber to make a significant difference below 100Hz. Again, wavelengths come in to play here as the absorber needs to be deep enough to affect the long-wavelength, low-frequency wave fronts. Careful placement of speakers and listening positions, to ensure they are not sited in nodes, is also very important — and sometimes moving a speaker or the listening position a few inches can make an enormous difference to the quality and consistency of sound. These kinds of modal problems dont just affect the artificial reproduction of sound, of course. It can affect mic placement and even the placement of instruments themselves, too, as the instrument behaves much like a loudspeaker and the mic much like the ear. In practice, its likely only to affect bass instruments (or amplifiers) such as bass guitars, double basses and kick drums, and then only in relatively small environments, such as a stage alcove. But if you find the sound unexpectedly boomy or thin on certain notes think about moving the instrument and/or mic further away from the walls! Critical Distance I mentioned Critical Distance (Dc) back in part one of this series, and explained how to work out what the critical distance of a room actually is. Knowing the critical distance of a room or venue is useful because it informs effective mic placement (particularly when it comes to placing distant or ambient mics), and has a bearing on the intelligibility of a PA system. Working within the critical distance is said to be in the near field and thats important for intelligibility and accuracy of sound. Working farther away than the critical distance is said to be in the far field and that provides a very diffuse, ambient sound quality. Different microphones have different polar patterns, and consequently capture more or less of the diffuse sound environment. To capture a good balance of direct to reverberant or diffuse sound, an omnidirectional microphone has to be placed no more than 30 percent of the rooms critical distance from the source. So if the rooms Dc is three metres, an omnidirectional mic should be placed no more than about one metre from the source. Clearly, in close miking situations that is easily achieved, but it can become more of an issue in an orchestral recording, for example. A cardioid mic, which rejects a lot of rearward sound, can be placed up to 50 percent of the Dc from the source (1.5 metres in this example) while still capturing an acceptable balance of direct and reverberant sound. If it is necessary to place the microphone further away, then the critical distance must be increased by installing sound absorbers or reducing the reverberation through other means. There are no other options! In a large live-sound venue, dont forget that the audience can act as a very efficient sound absorber, and the Dc will increase dramatically in a full venue compared to an empty one! 0 ![]() Published in PM July 2009
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